Configuration
Per-Game Settings
Each game has its own independent settings. Select a game to configure it.
Unstripped libunity
Some games require an unstripped libunity.so for certain mods to work. This setting is per-game:
- Enabled (default): Downloads and uses unstripped
libunity.so - Disabled: Uses the game's original
libunity.so
To clear the downloaded libunity cache, go to Settings → Clear libunity cache.
Unity Kill Blocking
By default, the launcher does not block UnityPlayer.kill(). Some games may need this blocked to prevent crashes.
- Enabled: Blocks
UnityPlayer.kill()calls - Disabled (default): Allows normal kill behavior
General Settings
Dynamic Color (Material You)
On Android 12+, the launcher uses your system's dynamic color (Monet) to theme the app.
- Enabled (default): Uses system dynamic colors
- Disabled: Uses the default blue theme
Animations
Toggle UI animations on or off. Disabling animations can improve performance on older devices.
Debug Settings
Export Diagnostics
If the game crashes, the launcher will detect it and offer to export diagnostics. This includes:
- Logcat output
- BepInEx log files
- System information
You can also manually export diagnostics from Settings → Export Diagnostics.
Updating
The launcher automatically checks for updates on startup. You can also check manually in Settings → About.
When an update is available:
- A dialog appears with the release notes
- Tap Download to get the latest version
- Install the APK to update